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| Last updated: 08.10.2007 |
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+ upload single-0.04.zip one day + Z_EXT_PM_TYPE + PM_FLY - Q3 style tab completion, tab cycles through possible values - advanced command completion - make optional? + serverinfo maxfps - tp_point players + tp_took pointed - f_powerup? - s_staticLevel? + spectator chasecam fix + lagless demo recording - tp_report [took] [death] [respawn] [powerup] - rewrite teamskin/enemyskin stuff - cg_drawCrosshairNames or something like that + expand $-expressions in loc strings - +zoom/-zoom, cl_zoomfov, cl_zoomspeed[time]? + built-in Ocrana leds - record [-temp|-mem]; savedemo - rail trail effect (TE_LIGHTNING2 + -1 entity number?) |
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| OpenGL: |
- nice teleport particles a la EyeCandy + gl_hwblend (0 for WinNT/2k) + real fullbright skins, not just the r_fullbrightSkins hack - GL color flood protection - gl_multitexture + skyboxes - r_fastsky in GL: use non-subdivided polys? - no sky subdivision on q1dm17? + .lit support? - gl_lightmode 1 + use multitexture for fullbright alias models + use multitexture for sky rendering - colormap is ignored for all but player models - fix that ? |
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| Console: |
+ qstat <server[:port]>. show gamedir, map, status, and player list? - qping <server[:port]>? "reply from quake.orc.ru: 20ms"? qping -n 10 - customizable "hud". hud set fps "$fps" -4 -2 + seta, aliasa - reset <cvar> ? cvar_reset - regexps in cvarlist & cmdlist - regexps in msg_trigger - advanced tab completion, e.g. alias foo <tab>, playdemo <tab> - console alt+[numpad] => generate char by ASCII code (like in DOS or Windows) |
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| Networking: |
- drop packets from foreign hosts + cl_maxmovemessages? (no 72 fps limit) - rj prediction - teleport prediction ? - cl_fovtodemo (cl_recordfov)? i think not... - cl_fovfrom[user]info or something; setu fov ? + record static sounds to demos? - socks 5 support? |
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| Screen & menus: |
- put more settings into the menus. "Renderer options", "OpenGL", "Teamplay". - mouse cursor in menus - server browser menu - fix files/dirs with spaces in [qwz] demo player |
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| Software renderer & vid driver |
- 16 bit software rendering - "MGL for Quake" - alt-tabbing/losing focus issues + (GL) vid_restart |
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| Server: |
+ linux server slow rockets bug + mapname for zqds + sv_minpitch, sv_maxpitch (mirror to minpitch/maxpitch in serverinfo) - maplist? - sv_filteruserinfo - sv_allow_fake? - enhanced server console editing; -stdout to disable? |
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| New (alternative) cvar names? |
? showturtle -> scr_showTurtle ? showpause -> scr_showPause ? block_switch -> vid_noAltTab + ambient_level -> s_ambientLevel |
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| Legend: |
- - needs doing + - done ? - do we need it? |
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